Final Fantasy Tactics Advanced Battle is a hack that brings monster taming to Final Fantasy Tactics Advance, and makes the whole experience centered around this mechanic.
The player can use a new item (the Capture Orb) to capture monsters which (unlike in the vanilla game) join the party and fight on your side. Additionally, all ways to get new humanoid party members have been disabled, the player needs to make do with only monsters and the two starting humanoid party members.
1.3 is a mod made by Archael for the game Final Fantasy Tactics which greatly increases the game’s difficulty by re-balancing the game. It alters enemies, items, jobs, skills, and fixes many gameplay mechanic exploits present in the original. Final Fantasy Tactics 1.3 Jul 28 2013 Released 2010 Turn Based Strategy FFT 1.3 is a fan-made modification of Squaresoft's game Final Fantasy Tactics for the Playstation and Playstation Portable gaming systems.
A new system to learn abilities is implemented, similarly to the original Final Fantasy Tactics the units will earn JP which they can spend directly on purchasing abilities. This is the only way the player has to teach new abilities to the monsters.
These are the main changes, and they alone already make for a completely new experience, but be sure to check the readme for a more detailed list.
Thanks to the feedback the hack can now (as of 1.1) be 100% completed.
The 1.2 update eases the starting difficulty by adding two monsters to the starting party roster, as well as fixing some issues. Check the readme for details.
With the 1.3 update, now it’s possible to give your monsters nicknames! It also fixes an issue with the titlescreen and more. Check the readme for details. To set a nickname, go into the unit’s stat menu, in the party menu, and press START.
Final Fantasy Tactics Advanced Battle is a hack that brings monster taming to Final Fantasy Tactics Advance, and makes the whole experience centered around this mechanic.
The player can use a new item (the Capture Orb) to capture monsters which (unlike in the vanilla game) join the party and fight on your side. Additionally, all ways to get new humanoid party members have been disabled, the player needs to make do with only monsters and the two starting humanoid party members.
A new system to learn abilities is implemented, similarly to the original Final Fantasy Tactics the units will earn JP which they can spend directly on purchasing abilities. This is the only way the player has to teach new abilities to the monsters.
These are the main changes, and they alone already make for a completely new experience, but be sure to check the readme for a more detailed list.
Thanks to the feedback the hack can now (as of 1.1) be 100% completed.
The 1.2 update eases the starting difficulty by adding two monsters to the starting party roster, as well as fixing some issues. Check the readme for details.
Final Fantasy Tactics Advance Mods Hacks Pastebin
With the 1.3 update, now it’s possible to give your monsters nicknames! It also fixes an issue with the titlescreen and more. Check the readme for details. To set a nickname, go into the unit’s stat menu, in the party menu, and press START.